WHDLoad MantisBT - SuperSpaceInvaders | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000385 | SuperSpaceInvaders | [All Projects] General | public | 2003-05-25 05:09 | 2009-04-25 21:42 |
Reporter | Codetapper | ||||
---|---|---|---|---|---|
Assigned To | JOTD | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Machine | A1200 | ||||
CPU | 68030 | ||||
CPUSpeed | 50 | ||||
ChipSet | AGA | ||||
GFXCard | None | ||||
ChipMem | 2 MB | ||||
FastMem | 32 MB | ||||
Workbench | OS 3.1 | ||||
KickROM | 39 - Kick 3.0 | ||||
KickSoft | 40 - Kick 3.1 | ||||
WHDLoad | 15.1 | ||||
imported | yes | ||||
Summary | 0000385: Super Space Invaders: After playing a 2 player (advanced) game, I hit escape | ||||
Description | Install: Super Space Invaders (Taito/Domark) http://whdload.de/games/SuperSpaceInvaders.html GameVersion: english,pal,2 disks SlaveVersion: 1.1 (1.01 in the splash screen, dated 8-avr-01) After playing a 2 player (advanced) game, I hit escape and it faded out to a black screen with the high score table. Then a picture appears with 3 large breasted women saying this (please note this is a SERIOUS bug report, I didn't make this shit up!): ------------------------------------------------------------------------ S.T.V News Update "Alien Invaders Thrashed." The huge fighter carrier has been destroyed, and luckily, to capture this special moment our own news team fronted by "Dirk Broomhandl" was nearby and caught the whole thing on video. Standby for exclusive footage. This news update brought to you by our sponsors: "Gomez's llama spitoons." "When you spit, spit into a gomez." Insert disk 1 Then press the spacebar. ------------------------------------------------------------------------ All text is in capital letters in the original. No amount of pressing fire, left mouse, space etc will get it past. I am guessing that after you switch to disk 2 in code it never allows disk 1 to be put back in later? PrtSc quits the game successfully and I can reproduce this bug everytime. | ||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
---|---|---|---|---|---|
2009-04-10 00:21 | administrator | New Issue | |||
2009-04-10 00:21 | administrator | Status | new => assigned | ||
2009-04-10 00:21 | administrator | Assigned To | => JOTD | ||
2009-04-10 00:21 | administrator | Machine | => A1200 | ||
2009-04-10 00:21 | administrator | CPU | => 68030 | ||
2009-04-10 00:21 | administrator | CPUSpeed | => 50 | ||
2009-04-10 00:21 | administrator | ChipSet | => AGA | ||
2009-04-10 00:21 | administrator | GFXCard | => None | ||
2009-04-10 00:21 | administrator | ChipMem | => 2 MB | ||
2009-04-10 00:21 | administrator | FastMem | => 32 MB | ||
2009-04-10 00:21 | administrator | Workbench | => OS 3.1 | ||
2009-04-10 00:21 | administrator | KickROM | => 39 - Kick 3.0 | ||
2009-04-10 00:21 | administrator | KickSoft | => 40 - Kick 3.1 | ||
2009-04-10 00:21 | administrator | WHDLoad | => 15.1 | ||
2009-04-10 00:21 | administrator | imported | => yes | ||
2009-04-25 21:42 | JOTD | Status | assigned => closed | ||
2009-04-25 21:42 | JOTD | Resolution | open => fixed |